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Author Topic: GOA unveils enormous WAR update  (Read 2222 times)
Calinur
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« on: January 29, 2009, 17:14:31 »

Source: http://www.eurogamer.net/articles/goa-unveils-enormous-war-update


GOA has announced that a great big "Call to Arms" update for Warhammer Online will go live from March.

Top of the bill are re-instated classes Orc Choppa and Dwarf Slayer. Both are mirrors of one another: berserk, up-close brawlers with little regard for their own safety.

These will be introduced properly in March, but players can get a head start with the new classes by completing a live Bitter Rivals event slightly earlier. This event opens a Chaos-themed Twisting Tower RvR battleground, too.

The other big feature will be a Land of the Dead zone, home to an enormous new Tomb Kings dungeon that Mythic claims to be the spiritual successor to Darkness Falls from previous MMO Dark Age of Camelot. Here, remember, all factions fought openly - albeit after starting from separate corners of the immense underground chasm.

There were also tokens to collect from hellish enemies that could be spent on equipment sold by imps. And the further down players descended the much more difficult life became, culminating in an enormous boss encounter with the Legion - a screen-filling monster made up from thousands of corpses.

The Land of the Dead will be openly contested, then, and whoever controls the area will unlock the numerous public quests and instances associated with the zone.

The Land of the Dead opens fully in June, but realms will need to complete two previous live events for access. The first, Beyond the Sands, has yet to be detailed, but will happen in April.

The second event, Rise of the Tomb Kings, unlocks the Land of the Dead for each faction, and takes place in May.

On top of all this, Mythic will be finally implementing official Warhammer Online forums, adding extra Realm Wars functionality to the website, and offering a free trial versions of the game.

Plus, this Call to Arms update is just the first of the "live expansions" planned for Warhammer Online.

[edit] And more information is coming, Jess From Mythic said that the main "secret" is yet to be announced, so wait for more notes and hopefully good ones.
« Last Edit: January 29, 2009, 18:09:59 by Calinur » Logged
Calinur
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« Reply #1 on: January 29, 2009, 20:47:30 »

Update: http://www.warhammeronline.com/call_to_arms/index.php

Answer the Call to Arms!

Today we issued a Call to Arms to all players of WAR with the announcement of the first live expansion for Warhammer Online: Age of Reckoning. Call to Arms will introduce an incredible array of new content to the game, including two highly anticipated new careers - the head bashin' Orc Choppa and the oath-sworn Dwarf Slayer - and a new dungeon zone called Land of the Dead, set in the desert realm of the Tomb Kings.

The Call to Arms live expansion, set to roll out for free over the next few months, will also include three in-game live events, a new RvR Scenario, added functionality to the Realm Wars section of the WAR website, the opening of the official WAR Forums, and a new free trial version of the game.

Call to Arms Live Expansion Schedule

    *   Call to Arms: Bitter Rivals Live Event (March): Successful completion of the live event allows head start access to the new Orc Choppa and Dwarf Slayer careers. The event will also introduces a new Chaos-themed RvR Scenario, Twisting Tower. More information here >> http://herald.warhammeronline.com/liveevents/2009BitterRivals.php
    * The Orc Choppa and Dwarf Slayer answer the Call to Arms and join WAR! (March) More information here >> http://herald.warhammeronline.com/warherald/NewsArticle.war?id=599
    * Call to Arms: Beyond the Sands Live Event (April): The promise of great riches and powerful weapons comes from the south.
    * Call to Arms: Rise of the Tomb Kings Live Event (May): The race between Order and Destruction begins to unlock the Land of the Dead for their Realm.
    * Land of the Dead Opens (June): The deserts of Nehekhara open to players with the addition of a new RvR-gated dungeon zone. To gain access to the Land of the Dead, opposing Realms must battle for control of the zone to access dozens of new Public Quests, instanced lairs, and a massive new Tomb Kings dungeon to plunder in search of the Casket of Souls.

More details on these and other new features soon to invade the Age of Reckoning will be revealed as the launch of Call to Arms grows near.
« Last Edit: January 29, 2009, 20:53:47 by Calinur » Logged
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« Reply #2 on: January 30, 2009, 10:46:20 »

Ei pahan kuuloista settiä, viel ku huvittais pelata:/
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Calinur
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« Reply #3 on: January 30, 2009, 10:56:24 »

Mjoo, noitten linkkien takaa löytyy enemmän infoa ja sit on Ten Ton Hammerin julkasema haastattelu jossa kerrotaan tarkemmin noista tulevista jutuista : http://www.tentonhammer.com/node/62290

Kaikenkaikkiaan kuulostaa kivalta, itsellä tuo Shamaanilla peluu mennyt mukavan tasaseen tahtiin ja alttina kun häärää SHlla välil ni ei homma käy hermoon. Kasuaalina kun kuitenkin pelaan ni ei ole toistaiseksi tullut vastaan tylsistymistä ym...lähinnä mietin miten saisin vuorokauteen lisää aikaa kun olis paljon muitakin pelejä mitä olis kiva pelata.
« Last Edit: January 30, 2009, 10:56:50 by Calinur » Logged
Loranth
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« Reply #4 on: January 30, 2009, 16:58:20 »

Koukut on ja syvällä. En tiedä kuinka pitkään mut t1-t3 aikoihin ei niin hirveesti, t4:ssa alko koukuttaa kun se scenaariopelleily loppu melkein kokonaan. Nyt kun vielä order sais oikeasti otettua fortressin eikä bugittamalla lordia 3 kertaa. Vielä tahallaan tekevät sitä niin täytyy toivoo etteivät bannaa puolta realmia siitä touhusta (tuskin Goa sitä tekee), ottaisivat vaan epixörit veke ja realmpojot.
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Aka. Felen, Zeoni, Tziel, Vazil
Warhammer, Shadowbane, AC2, Eve, WoW, EQ2, SWG, DAoC, AO, Lotro, etc - Retired
Calinur
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« Reply #5 on: January 30, 2009, 17:01:04 »

Toi on kyl ihme juttu miten porukka harrastaakin noita exploittien ja bugien käyttämistä, ja perustelee sitä sillä että jos niitä ei sais käyttää niin niitä ei olis...hrmmmm.
Kyllä kun noita juttuja lukee ni tulee mieleen taas se että jonkin sortin älykkyystesti olis tehtävä ja hyväksyttävästi läpäistävä ennen peluuta, sit vain saattais olla että ei montaa kymmentä pelaajaa enempää olis missään MMOssa Cheesy
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« Reply #6 on: January 30, 2009, 18:06:55 »

Nojoo, ei siellä oo ku yks tai kaks kaverii jotka sitä tekee, mutta jooh. Zerg-hive-mind<tm> toimii kun lordi on bugaavassa paikassa ni kaikkihan sitä rupee tappamaan eikä vaikka orderin wb:n leaderit huutaa että ei saa käydä päälle. Nyt kun näki screenshotit niin eipä nyt enää harmita nii paljoa. (sekin että se lordi on edelleen vähän turhan vaikee, ne wipes destrot monta kertaa mutteivat saaneet lordia alas).
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Althen / Rift
Farthon / BatMUD
Aka. Felen, Zeoni, Tziel, Vazil
Warhammer, Shadowbane, AC2, Eve, WoW, EQ2, SWG, DAoC, AO, Lotro, etc - Retired
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